Friday, May 9, 2014

Final GDD 200 Project: RollOn

Link to Game: http://www.kongregate.com/games/dholguin93/rollon
Title of game: RollOn
Game Description: The user explores three different levels where the user must collect all of the cubes in order to beat the level. After the first level, the user's ball takes on the affects as if it were in outer space, causing the user to be very wary of their jumping. Also the last two levels are comprised of terrain based maps where the user must navigate through the terrain and collect the cubes.
Game Instructions: The user controls the ball through the w (forward) s (backward) a (left) d (right) or the arrow keys. To restart a level, you simply type the number of the level ( level one - 1, level two - 2, and level three - 3). This could also be used to simply skipped the level if the difficulty proves unbearable for the player.
Category: Puzzle

Level Breakdown:
The first level is made up of a maze of blocks with cubes the player must collect. This may seem like an easy level to maneuver through but the my first level proves to be one of the more difficult levels in RollOn.  There is a total of 14 cubes the player must collect in order to beat this level and proceed to the next. 



The second level presents the user with the first terrain based level with less difficulty than the previous level. The user must collect all of the 21 cubes in this level in order to accomplish the proceed to the final level. One of the first obstacles the user must overcome in this level is balancing the space like physics of the jump action. 
The final level challenges the user to once again balance the jump physics of the user in the mountain based terrain level. In this level the user must collect the 11 cubes in order to beat this game. The location of the cubes forces the user to use the mountains to help him in the collection of the cubes. 

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